My goal this week was to make rain. I ended up with a good rain particle, along with a waterfall, and splashes on the ground for the rain and waterfall. It's collision properties are set so that it can run off of roofs and whatever it pleases. Started making a map that I'm going to use for presenting all of my particle effects in, along with my ability to make a scene.
The start of the map, with some rain visible.
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