Sunday, March 8, 2015

Week 3.

This week, we once again revised the idea for the game. I told the team that I thought it was still too much for us, so we changed it into a single level game that's just FPS. It's now based around a single wizard, who's traveling in a Tundra.

What I made for the tundra scene.

As for my project, it was barely worked on. I worked more on making a basic Tundra level so that we had some idea as to how the layout would look. This helped me though, since I worked with the terrain editor in Unreal for the first time. I also tried to re-learn Maya from doing the die assignment. 

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