This week, we once again revised the idea for the game. I told the team that I thought it was still too much for us, so we changed it into a single level game that's just FPS. It's now based around a single wizard, who's traveling in a Tundra.
What I made for the tundra scene.
As for my project, it was barely worked on. I worked more on making a basic Tundra level so that we had some idea as to how the layout would look. This helped me though, since I worked with the terrain editor in Unreal for the first time. I also tried to re-learn Maya from doing the die assignment.
No comments:
Post a Comment