Sunday, March 8, 2015

Week 17. Semester 2.

Got back into the classroom and immediately started looking at blueprints some more. I wanted to learn more about what I could do in it, and this is when I really started getting my feet in the water. I really wanted to get player health and stamina working, so I started working on that. Used what I learned from variables to start and try it. Got really sad when I couldn't figure out what to do even though I thought I knew. I also went back to almost all of my particles I had made, and made them more optimized for gameplay. The FPS in my level went from the poor 20 or so to a full 60 FPS, and made the game look better at the same time. 

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