Sunday, March 8, 2015

Week 22.

The Tutorial from last week was finished, but I wanted to see if I could "equip" something on my character. I decided to try and do it by myself, and I actually managed to do just that by the 4th day of the week. I wanted a pickup that I could then use to equip a briefcase, which was neatly put on the Model's back (Its unsafe for a person to try and shoot a rifle with a briefcase in either of their hands). equipping the briefcase would then increase inventory sizel. I was really happy that I was able to do this, considering it was doing things the tutorial didn't cover. First hard blueprint logic I had to figure out for myself, and I was really proud of that.


Where else was he going to put it?

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